Monolith is a voxel-based modeling engine for multimaterial 3D printing

What's a voxel?  Well, think of it like a three-dimensional pixel. In fact, the word voxel is short for volumetric pixel.  Much like a pixel, which describes the attributes (like color) of an element within a larger composition (an image); a voxel can describe attributes about a physical location within a 3D volume. These attributes can include information about its material properties, density, color, and more.  

Now, most if not all, currently available 3D CAD applications are simply unable to manage spatial variations in material properties. That's because most design applications have been built upon a surface modeling paradigm where a 'solid' object is defined as an object enclosed by a set of discrete boundaries. This is known as Boundary Representation or Brep for short.  But, voxels are interesting because they offer a new paradigm where objects can be defined as a dense representation of material properties throughout a 3D volume. In addition, voxel-based representations fit perfectly within a new class of 3D printers which have multiple print heads capable of depositing different types of resin (i.e. plastic or rubber, clear or opaque, full color) within a single build volume (i.e. multimaterial printing). All of this means you now have greater control over how your designs will look, feel, and function.  Below are just a few of the features available in Monolith - our stand alone voxel modeling engine.

The music, Tidal Wave (Instrumental) by YEYEY, is licensed under a Attribution-NonCommercial 3.0 International License. For more information visit Model of Japanese joinery provided by Sawako Kaijima at SUTD, Singapore. The models printed in this video were printed on the Stratasys Connex through the Voxel Print Research Program. This program is an exclusive partnership with Stratasys Education, that enhances the value of 3D printing as a powerful platform for experimentation, discovery and innovation, for more information contact: